| midrange said: Yep, you are right. But, most online modes are person to person replayability (face another person, partner up against zombies, race against other players, and so on). I really consider that completely different than the branching paths replayability in starfox and R&C. Branching paths are limited by what the developer codes, whereas person to person replayability is basically limitless (as shown by the sheer size of the esports community). |
Not sure I'd call it limitless: plenty players eventually move on to other games after playing a number of hours of some online multiplayer game.
I used to play Gears of War and Call of Duty online plenty but eventually, I moved on to other games after getting my fill.
| midrange said: Even though everything falls under replayability, I consider online and local as two separate things. Since insomniac didn't include online modes, I'm glad they spent time to ensure a lengthy campaign. I'm annoyed at starfox because it has a smaller campaign and no online multiplayer for a bigger price point |
To be fair, the $60 gets you SF0 and SF Guard
And if you must know, I'm not thrilled about the price point either hence I'm not purchasing SF0 at launch. I don't care for SF Guard thus I'll wait for the SF0 game alone to be available at a cheaper price.







