By using this site, you agree to our Privacy Policy and our Terms of Use. Close
curl-6 said:
Hynad said:

When did the optimization for the final game start? 

How many months are required for a team as big as the one working on Final Fantasy XV to optimize such a game once everything else is done?

No clue, honestly. And maybe it will all turn out fine.

I can see why people are concerned though, when every demo released so far has considerable performance challenges. If this were a game I wanted, like say if Zelda on Wii U had a demo this June that dropped to 15fps, I'd be worried.

Episode Duscae and the Platinum Demo aren't the same kinds of demos most developers release. Usually, demos come out around the time the full game comes out as well. So people can sample the game before choosing to buy it or not. Usually, the process of optimization has been done or is nearly complete.

In the case of Final Fantasy XV, the demos came out long before the game reached its final development phase, or in the case of the Platinum Demo, was put together very quickly, and isn't taken from an actual finished part of the game. 

The purpose of the Episode Duscae was to show what they had planned and get feedback from the fans, about the gameplay systems and controls. It was never created as a showcase of the game's technical performance since it hadn't yet reached the optimization and debugging phase yet, which happens at the end of development.