| DivinePaladin said: How original. If you're going to condescend do it decently at least. Look at all those casual console gamers that TOTALLY dove into steambox, right? PC Gamers are a different crowd of gamer, the hefty majority of the market wants a plug and play experience, not something where they have to worry about having the right specs or a specific subconsole. |
I think the issue is that console gamers want their cake and to eat it too. They want simplicity, but then they want everything specifically how they like it, and a plethora of features on top of that. Console manufacturers are trying to reconcile this trade-off (and have been doing so since the 7th generation with different SKU's), and in their eyes they see trading simplicity (for developers) in place of specialization (for consumers) as a solution. Since consoles still have the advantage of simplicity (in this scenario) over PC's and since the constraint is placed on developers, they don't risk any loss of consumers.
The developers that are affected the most are in-house developers who produce exclusives, and I think Microsoft and Sony think they can manage this well.







