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Bofferbrauer said:

Strongly unoptimized. Games on PC could easely have twice the FPS if the developers could tap as deep into the power reserves as one can do on a console. A PC with the exact same hardware as a PS4 wouldn't even have the framerates and/or resolution of the same game on the Xbox ONE despite being more powerful. The reason is because there are so many possible configurations, they have to strike a balance which works on all of them.

I don't know if that is so true today as it was last generation. With an i3 and an equivalent GPU (~ 1800 Gflops) you get equivalent/better performance.