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billy07 said:
 

yes, because a guy covered in bees another who walks like a spider and can become invisible, a spaceman who screams fury and the sorrow were very realistic characters. MGS3 felt like a 007 parody, it didnt take itself seriously enough. And do you you actually believe a fantasy setting automatically means that the philosophical implications regarding identity, memes, censorship, "truths", human nature, freewill and others are meaningless? Your argument is weak, the story incorporating fantasy elements (which were still no where near the level of MGS3's ridiculousness) doesn't take away from an underlying messages or morals that Kojima wished player to reflect upon.

My point was that there is no reason to take the game's storyline so seriously. So yes, everything you said about MGS 3 applies too. No need to get so sentimental. I love all three games and even enjoyed Portable Ops. It wasn't a bash against the game, it was a bash against thinking the MGS storyline is anything but absolutely convoluted and crazy. I freaking love the whole villain being some grafted hand business, so if anything MGS2 would be the most Bond-like with a villain like that and some Doc Ock knockoff. I just know not to take things like that too seriously and try to find deeper meanings to something that is nothing but an interactive comic book storyline.

 



Tag: Became a freaking mod and a complete douche, coincidentally, at the same time.