Tabathedfield said:
exactly!
no developer or very few of them will actually risk and make a full AAA high-budget game exclusively for pc, that's why the majority of pc games, temporary or not, are low-budget indies like five nights at freddys, undertale, etc because the majority of people doesn't even have or cares to have a powerful pc or the time and money to always upgrade it and make sure that you can play games properly on it without having technical issues and/or bad graphics, that's why they get more potential sales out of the consoles versions because people buy consoles to play this type of high budget AAA games and also because you don't need to invest more money upgrading them, that means even if your console was released 10 years ago you will still be able to play newer games on it, as opposed to pc hardware (i have my ps3 from 2007, and still can play 2016's games) |
You hit the nail on the head with this comment. But I guess we're rude for pointing it out.
I fail to see why console gamers are to blame for resolution and fps when the majority of PC gamers have weaker specs than console gamers.
If it could pay off economically, naturally more devs would cater to these few monster rigs but why complain and call them lazy when it currently isn't econimically justifiable?