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And how do you know that this is thanks to devs and not Sony/microsoft unlocking extra cpus or compressing OS features to save RAM so devs can use it? Does not explain the visual and performance enhancements from Ground Zero to the Phantom Pain. Nor does it explain Killer Instinct, as other 720p X1 games should have gotten a "free" 900p patch as well. Game developers definition of optimization is "how do we scale down things in one place to improve in another" which can be framerate,lighting or assets.They won't say that out loud because the internet would get mad about it and blame consoles as always.(or call devs lazy)A good example is Gran turismo 5 that use 2xMSAA while Gran Turismo 6 changed to FXAA so they could improve the game's graphics/performance a little.(forza 6 took off a bunch of cardboard crowd and some far away objects from Forza 5 in order improve the lighting and some reflections) Youre talking about two seperate titles there. Hell another example is the E3 demo of God of War III and the final game. Visuals and Framerates improved significantly ( http://www.eurogamer.net/articles/digitalfoundry-godofwariii-demo-vs-retail-blog-entry ). Stop pretending that this isnt a thing. Stop acting like FF15s perfomrmance is set in stone, its freaking dishonest There is no magic code that changes the fact that this machines not only are static(you can't upgrade it) but also were weak even when it came out.It's no surprise all this rumors about PS4K coming out,PS4 can't survive a 6 year's cycle without forcing devs to make linear scripted walking simulators for the rest of the gen. Machines are static but code and APIs arent. Memory can always be managed more appropriately, Data can always be streamed more efficiently, Code can ALWAYS be refactored and optimized. Its why AZDO OpenGL 4.5, DX12 and Vulkan improves performance on PC. Its why Windows 7 ran faster and used less RAM than Windows Vista on the same hardware. No sane person can claim that this doesnt apply to Video Games. As I said anyone who understands software developmen and efficient APIs know this. |








