Skullwaker said:
It's still very much Japanese though, which could potentially be offputting to the same people that bought Fallout 4 or The Witcher 3. Furthermore, the new gameplay may turn off past fans since it's so radically different from any other game in the series. I really don't think there is potential for 15m at all. 10m is already a lofty enough goal. |
Well, being very japonese didnt prevent FF7 to sell like it did back in PS1.Its not a benefit, but its not much of an issue.And people(read:internet) always complain about changes, and always will until they feel with their own eyes if its good or not.To be fair, I include myself with them.But if SE does deliver in the gameplay, and its as good as, lets say FFX(because its my favorite FF and I dont want anyone complaining about it!!!!), people will simply stop bitching about it and buy the game.
So as I said, I very much believe the game success will depend on the reviews it get.And by success I mean it needs a 89, 90 or higher on metacritic for it to reach 10+ million.Ohter things, like marketing and such, is pretty much covered.
My (locked) thread about how difficulty should be a decision for the developers, not the gamers.
https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1