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HintHRO said:
SvennoJ said:

I'm pretty sure more gamers don't notice the difference between 30fps and 60fps than 720p and 1080p.
60fps does have the advantage of frame dips to be less noticeable, yet there are no glasses that make 60fps more noticeable...

I cannot imagine the average gamer to not notice difference between 30 and 60fps side by side. When I switch from Bloodborne (30fps) to MGSV (60fps), the difference is enormous to me and not even close to the noticable differences between 720p vs. 1080p. 60fps is way smoother and more responsive. I think this should be the focus when developing games. 

I could easily say the same about 720p and 1080p side by side. I've just been testing PS4 remote play at 720p, looks blurry to me even in still screens. It's not as bad while playing, yet when I'm not paying attention to fast moving objects I can't tell the difference between 30 and 60 either. If I had the choice I would pick 1080p30 over 720p60.