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Bandorr said:

And they are all right. You don't seem to get that a DIFFERENT team wrote this in TWO months. Yet you are trying to judge the ENTIRE game written by the MAIN team that still has SIX(well 5+ at this point). more months to work on it.

It is like looking at a writer's apprentices doodle and going "well that painting will be crap". Or smelling the food someone else is making and claiming the banquest will taste awful.

You are taking a small part of something that isn't even going to be in the main game, that wasn't made by the main team, that was made very quickly - and judging the entire damn thing. It doesn't work like that.

You seem to have issue with the fact - you want to have issues. You bring something up, people give a valid response - and you get mad that what you brought up isn't entirely true. You are basically mad - that others don't agree with you. That people aren't flipping out that the framerate isn't perfect.

You seem to think this is the full game, and everyone else is treating it like it is - a demo.  A very quick demo made by another team that won't even be in the game. You seem to have based all your hopes and dreams on this demo, and when they aren't matched - got very mad that this didn't live up to everything you wanted.

Uhh...when did I say anything about the full game having the same issues? I'm pretty sure I specifically said that the demo has framerate issues, and doesn't look that great, but I never said that the final game would be the same way...The game is months away, even if it was from the full game, there's plenty of time to improve those aspects of the game.

Now, the combat system is another story. As I imagine that they wouldn't put a different system in a demo then what would be in the full game. I personally don't like it. Which is just my opinion of course. But once again people jumped in claiming it wasn't representative of the full game. But how? Why would they use a different combat system in a demo than in the full game? They'll almost certainly expand on it, but it's going to be same core system.

Your examples actually bring me quite neatly to my next point. Why does this demo exist? If someone showed you the doodle the apprentice did and said "here's a demo of what the painting is going to be like." you'd absolutely be at liberty to make assumptions about the whole product based on the demo that you were showed. That's the point of a demo.

If you were walking by a resteraunt and they offered you a free sample, and you didn't like the free sample, would you eat at that resteraunt? Would it make any sense for the person serving you to go "no, no, no, this isn't what our food is like. This was made by a sous chef really quickly." I imagine your main question would be "Why are you giving this as a sample, if it isn't what your food is like?"

Do you not see why this is a weird situation?



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