Ka-pi96 said: Gotta agree with him here. Really don't get the appeal of TLG. Just seems like a niche bargain bin kind of game to me. If it wasn't for the fact that it's infamous for being delayed so much would anyone even care? |
Hmm.. I wonder why people cared when Ico and SotC released. Those games didn't receive a long delay.
ICO - Global Total as of 26th Mar 2016 (units): 0.47m |
Platform: PlayStation 2 |
Developer: Team ICO |
Shadowof the Colossus - Global Total as of 26th Mar 2016 (units): 1.14m |
Platform: PlayStation 2 |
Developer: Team ICO |
The ICO Collection - Global Total as of 26th Mar 2016 (units): 1.32m |
Platform: PlayStation 3 |
Developer: Bluepoint Games |
Even if only a few people (still over 1 mill) enjoy these games why not be glad that they're made and be glad that Fumito Ueda is able to make what he loves. I think it's admirably that Sony still greenlights these "niche" projects even though they don't make a huge turnover.