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Normchacho said:
So, besides the performance, did any one else find the combat system way to simplistic? For smaller enemies you can literally just hold the attack button...

Smaller enemies are at level 1 throughout the demo. The boss at the end is at level 3. If you summon him again he will be at level 15. And then you will be able to unlock 2 secret weapons that represent additional aspects about the combat. ( Time based blocking to break the enemy defense and ranged aerial combo). I imagine that would be a good representation of the full game combat. Let me know if you are interested in some videos.