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Nem said:
method114 said:

This is why companies don't release demos. They almost always do more damage then anything 

That isn't necessarely true. I have bought games before due to good demo's.

The important point here is a good demo vs a bad demo. A bad demo is gonna hurt sales. A good demo is gonna help sales. The problem publishers have is that they can't tell what they are gonna get. In essence demos make bad situations worse and good situations better. So... theres more to lose from making a bad situation worse than a good situation better cause its already good.

I should  have been more clear. I'm just repeating what a Dev told game informer back when I used to get the magazine. I think they did stats or something like that and it was revelead it actually tends to do more harm than good. I'll be honest I've never thought a game was good off a demo. In fact one game Tales of Vesperia had a demo and I didn't like it. I took a chance anyways much later on and got the game used and once I got past the demo section the game was so good. I do wish more companies would release demos though.