If I was still playing on a CRT tv than sure. Since it's all LCD nowadays, sub native resolutions simply don't look as good. I rather they tone the effects down some what instead of making the whole image softer by upscaling.
For racing resolution makes a huge difference. Burnout paradise on Steam was much easier than on ps3, clear view of what is coming up helps immensely. Currently I'm playing Trackmania Turbo on ps4, rock solid 1080p60, 100 player lobbies (5 minute matches to set the best time with 100 ghosts on the track). It's tons of fun and clear native 1080p60 helps that. Fast Racing Neo however looks like a mess, I did not like the low visibility of the upcoming track.
I wouldn't want to play TW3 or Fallout 4 in 720p either. I love the immersion you get from being able to clearly see what lies in the distance. The extra clarity native 1080p gives to 2D games is welcome too. Resogun in 720p, no thanks.
I'm not a big fan of heavy post processing either. I'm glad I played AC 4 on ps4, still too early in the gen to ruin the clarity with heavy effects, amazing clear detail in the distance. (did not buy any after) TBH The order 1886 looks like DVD quality to me, not the beautiful clarity you can get from blu-ray. The same for Infamous, everything in the distance is slightly blurry, while KZ SF often tried to hide it with heavy effects, it breaks immersion. I'm relieved Uncharted 4 lets you see the distance without any DoF or haze or bloom hiding the details.
I don't wear glasses for 20/20 vision for nothing!
For me Native display res >= fps >>>>> Effects.
VR will be interesting. I hope they tone the effects and detail down a bit for the low apparent resolution. At least the games will be in native display res, no upscaling softness, yet the apparent resolution will be closer to 480p compared to a TV.







