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JRPGfan said:

1) Its a app, the menu system it has lacks a "quit" option.

You need to ctrl+alt+delete, and manually close the thing, or atl+tab & close the the window from the taskbar.

2) Graphics are barely better than the Xbox version. Even with high end cards.

3) Frame issues, Nvidia geforce 980, runs it very slow, even at low settings. We re talking sub 30 fps.

4) Controls bad with mouse&keyboard, you want to use a controller for this game.

Things like these are when I'm the most puzzled about Microsoft's decisions and directions.

They often have a great product with potential to be very successful but in the last critical (but often easiest) steps they cut corners and rush it.

 

Thanks to exclusive PC access to Quantum Break, Gears of War, Forza, Halo Wars, ReCore, Scalebound, etc. Windows Store could be a great alternative and competitor to Steam but in order to be successful Microsoft has to take it seriously and at the moment they aren't.

Enough with the "running in app mode". PC gamers don't want that. They want optimized games and support for things like multi-CPUs and mods. Personally, I'd like an option to sort out all the "phone games" and solitaire copies and only be presented with games like Rise of the Tomb Raier, Gears of War UE, Quantum Break, Minecraft, Halo Wars, Killer Instinct, Forza 6, Project Spark, etc.

If you don't have the ideas yourself, get inspiration from Steam/GOG/Origin and implement the best features in your own product. Of course Windows Store can improve over time but its push and persuasiveness would be so much more effective if basic features was implemented day 1.