method114 said:
This is why companies don't release demos. They almost always do more damage then anything |
That isn't necessarely true. I have bought games before due to good demo's.
The important point here is a good demo vs a bad demo. A bad demo is gonna hurt sales. A good demo is gonna help sales. The problem publishers have is that they can't tell what they are gonna get. In essence demos make bad situations worse and good situations better. So... theres more to lose from making a bad situation worse than a good situation better cause its already good.







