Swordmasterman said:
This settles it, you are Interested in Microsoft's Products, and not just in the Xbox One, for a Microsoft point of view this might be a good thing, but for Xbox's Point of view, this will harm the console, people purchase console waiting games for it, PS4, is getting a lot of exclusives only because of Companies's Own Will, like King of Fighters, Nier Automata, and other games exclusive for PS4, because those companies wanted this way, if Microsoft, cannot ensure that they will make their own games, so the World is Doomed, they are the ones who have the most money to do this,launching games for PC, will not make Microsoft, produce more games, will only bring them nearly the same money or even less, but this time without the necessity of Hardware. |
Yes for your point about the "box" itself; I concede that :) This move may not be the most beneficial for sure. But that's not what Microsoft is aiming for, their vision is about the eco-system.
This means less Third Party support for Xbox One, and only because the game will launch for PC, does not means that will came for Xbox, only because they use "Windows", is just a OS, the port of the game need to came from the Developers, and they will still need to make the port for the console, i don't see how this can benefit Xbox One's Owners, if is for more people in the Multiplayer Lobby, they already have enought, and would grow more without exclusives coming for PC, this was the only positive thing i could think about the Xbox One, and PC Integration.
And the biggest problem is that now all Microsoft's games will be made for 2 Plataform, more Development work, and less optimization for the Xbox One, because will also need to make the PC Port.
Why is that? While it may requires more work (I mean after all they need to optimize for both platform and one of them supports a lot of different hardware); third parties are ALREADY doing that. There is nothing new here. Why would it be different with Microsoft openly supporting that from the start? (and actually providing better unified tools to develop for WU API, Xbox and Direct X which may speed up the process and optimization at the end).