Hiku said:
It can lead to PS4.8 being able to play a game that was originally designed with the intent of it being for a high end PC, and when they see PS4.8 can run it, they decide to port it over. While on Vanilla PS4, it would run like garbage. |
You are totally fear mongering man.
PS4/XB1 are closed platforms. Sony and Microsoft can enforce requirements on games launched on their platform that they have to be compatible with all SKUs in the PS4/XB1 family (foward compatability). Hell, Sony can even enforce these limitations via the API, by not giving developers access to the acceleration hardware outside of control over the frame rate lock and resolution (they can cap it at 1080p to limit your concerns).
4K upscaling just occurs. If the game is sent to the OS at a resolution of 900/1080p, and the device does the upscaling on its own, your whole cocern is moot.







