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I found the 2.35:1 perspective very refreshing to play in, the much wider fov gave a lot more immersion in the world. However they didn't use it well. Instead we got the same fights based on a 16:9 aspect ratio with lots of high and low enemies instead of utilizing the extra visible space to the sides. It works better for outdoor spaces, not warehouses.
Gameplay was good in general apart from the qte fake fights, just needed a bit more. They need to work on the story though, it didn't make a lasting impression. Tesla's lab was very cool, but I can't really remember any of the other characters.