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The upgrade should be pretty catastrophic.

Mass Effect 1, 2 and 3 were built on the Unreal Engine 3, some assets were horrificly low quality that would have fitted perfectly at home on a PS2 console, at the start of Mass Effect 3 there was a pile of burnt wood on the ground which was just a black blurry mess.
Don't get me started on the low resolution sky boxes either.

Mass Effect 4 is being built on Frostbite... We know how well that can be pushed with Battlefield 4, Hardline, Inquisition, Battlefront etc'.
This is also Biowares second effort with Frostbite... So it should have a leg up over Inquisition technically.

As for that VFX reel. It was showing individual effects, the rest of the assets are just placeholders essentially for testing... Everytime EA builds a game with Frostbite... Frostbite gets altered/upgraded/modified to handle new aspects of a game, hence the need.



--::{PC Gaming Master Race}::--