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Aeolus451 said:
Xxain said:

Typical western gamer mindset - MOOOAR = BETTAR!

This idea of  "standardization" is exactly what I was talking about. Grandia 2 is one of my favorite RPGS and it can be beaten in 20-25 hours. It is very linear with no sidequest, post game content or anything like that. Does not make it any less enjoyable to any other rpgs from that or or current. Somebody said it up above, but im tired of "forever games"... 60 hours main story!!..Ugh. 20 hour main story, plus all the typical tri-Ace side stuff and I am absolutely fine with that.

Forever games? You have a weird sense of time. I can understand that some of us just don't have the time or patience to play a normal length rpg but don't act like shorter is better. Everyone basically has less content to play and then the game is over that much quicker.  

Let's say you take out the base building, side quests and put a level cap on character levels in Fallout 4. The game will a lot shorter because it has less content.

For the witcher 3, if we took out monster hunting and the side quests. It's alot shorter game because it would have less content. 

Not in this reality or in any other, does shorter = better with video games. 

Im not saying Shorter is better either, though that could be argued. Just that being short should not automatically be detriment to a any game based off some supposed standard vs what the actual games delivers in that 20 hours.