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OneKartVita said:

I'd say 2k is more likely. But open world games would probably go from 1080p 30FPS to 1080p 60FPS instead.

 

Edit: random thought.  

 

I wonder how long until 8k 240FPS will be possible on a VR device that costs under $1000. 

 

I wonder when 4k 60FPS open world games can be played on a 500$ or lower setup.  

 

A decade maybe.

Once eye tracking catches on the render requirement will vastly diminish with foveated rendering, meaning 8K 240 fps rendering could be as cheap as 1080p 120 fps. The trick, you only see sharp in 5.2 degrees of your visual field.
http://www.getfove.com/ Eye tracking VR headset with 2560x1440

8K screens already exist, not at 5.7" yet but that won't be long.
http://www.gizmag.com/japan-display-17-inch-8k-monitor/39690/

6" 4K screen last year.
http://www.idownloadblog.com/2015/08/06/ever-display-4k-ambled-screen/

5" 11K screen to be ready in 2018
http://english.etnews.com/20150710200002

It won't be long before VR games look better than games on TV