8 millions seems a bit of a strech, at the very least in 2 years.I mean, if they lower the price and get awesome games that make the VR truly shine, not games that are "ported" to it, then maybe.But as of now, I think they are a bit too confident on it.
My (locked) thread about how difficulty should be a decision for the developers, not the gamers.
https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1







