| foodfather said: I'm still puzzled as to why these sorts of ''articles'' or ''analysis'' exists. I have this blown up at aprox 129'' and I see no difference whatsoever. Where were they in the PS2/xbox days, you know, when one version made the other version look like a last gen title and in some places effect the gameplay??? |
the PS2 and Xbox multiplats werent really that different. You had faster loading speed with Xbox dueto the HD, better AA and you had progressive scan support on most titles which made quite a difference. However progressive scan (480p) was removed from the PAL Xbox, while some PS2 games were officially released with 480p support in every region like Haunting Ground, Shadow of the Collossus and Residet Evil 4.
I remember german reviews did always point it out in every review how the PS2 game had worse aliasing issues.
Both console can have progressive scan on PAL models but you have to unlock it which comes with own issues on each indevidual game on each console.







