| Ruler said: I doubt it, they chose 20fps on normal 3DS because the display and the resolution are very low, you wont notice 20fps on handhelds as much as on a console. They are also lazy devolopers, monster hunter 4 runs at 30fps on the normal 3DS |
Lmao, what?
In what alien alternate dimention is percieved framerate effected by form factor? Of course you will notice 20fps on handhelds as much a console.
Monster Hunter doesn't try to achieve anything the 3DS can't do like HWL does, which is the whole point. It has nothing do do with being lazy. The game is more demanding than most 3DS games, and it's not the first game where this happens. HWL was obviously made for the N3DS first, so I wouldn't be suprised seeing the same thing in OG PS4 versions of PS4.5 games. It's not like there's this standard of good performance on console games as is. They already regularly run like garbage. I don't see them suddenly becoming self concious because of PS4.5.
This obviously isn't exclusive to PS4.5, though. I'm sure the same will happen on NX and XBO.







