By using this site, you agree to our Privacy Policy and our Terms of Use. Close
yoscrafty said:
celador said:
Well one way younger players are better is in terms of reaction times.

I've see the odd older gamer on forums talking about how they sometimes have to play on an easier difficulty than they used to. Hopefully that doesn't happen as young as 50.

I'm in my 20s, but I think my situation applies to most older audiences as well (if not more), and that is older gamers simply do not have as much time as younger people and don't feel like hurdling through a hard game if they just have a limited amount of time. Like, if I play a that's hard and haven't even gotten past the first level because I was playing on hard, I'd feel pretty frustrated because I don't feel like I've done any significant progress. Nowadays I'd rather have a quick and awesome feeling of empowerment than one where I constantly have to try and try again. 

Pretty much.

When you're young, all the way up through undergraduate studies, you have more leisure time for hobbies which is typically inversely proportional to the amount of frivolous money available to spend on gaming. 

Once you're working full time, assuming you're single, you have all the frivolous money you could want to spend on gaming, but far less leisure time to actually play. 

If you're in this boat, your free time is now more valuable than your frivolous money. That free time will be split between other obligations and hobbies outside of gaming. Only a dedicated minority can maintain the same number of hours per week as they could when they weren't working full time. 

In short, you don't have time for crappy games, grinding or replaying games ad nauseum to see every little thing or unlock every little achievement or trophy. Few games will merit breaking into double digit hours worth of play unless you're only playing single digit number of games per year.