fatslob-:O said:
Their most powerful Mac can have TWO AMD Radeon FirePro D700 (optional) so there's at least one SKU that has enough GPU power for VR ... Single GPU wise, their right but in the case of dual GPUs their statement can't be justified. I dislike Apple but even I can give their dues ... More games are starting to support Mac now ? I thought that supporting Mac was more popular almost a decade ago ... Apple honestly has no reason to get serious about GPU support and it's become really apparent as they are STILL stuck on OpenGL 4.1 while BOTH AMD AND NVIDIA have drivers for OpenGL 4.5 along with Vulkan! Metal ISN'T EVEN FEATURE COMPLETE as it lacks GEOMETRY SHADER AND HARDWARE ACCELERATED TESSELLATION whereas Microsoft and the IHVs (AMD/Intel/Nvidia) are going to be exploring new limits with Shader Model 6 and new HLSL extensions! It's bad enough that Apple has bad value when it comes to desktops but their software support is sad to say the least ... |
AMD "fire" cards aren't geared for gaming though as the drivers sacrifice performance for quality and professional uses thanks to the focus being on things like CAD.
Dual FirePro D700 would be in only a tiny tiny tiny percentage of an already tiny percentage who opt for a high-end mac.
However... The FirePro D700 is Taihiti based, rebadged FirePro W9000, released 4 years ago.
Aka. A "professional" Radeon 7970, it's performance will be lower in gaming scenario's.
It would likely handle VR just fine... BUT. The amount of machines equipped with that hardware would be inconsiquentual, probably loose money for VR devs to bother with.
Anyway. AMD doesn't have VR compatible drivers... Yet. And Apple lags behind AMD's current driver sets anyway, by months if not more... So Dual GPU's are useless. (Windows will of course support it before release via Beta, who knows with Apple... You get what you pay for. Oh wait.)

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