| Wright said:
It was a dumb reference to Metal Gear what I said back there. But regarding this, I don't think you can't ever "go too far" in fictional media. I don't know if you condemn games like these, or you simply don't want them. Maybe some people's stomach can't handle it, but I don't think we are crossing any kind of ethical barrier by producing things like those. It speaks to our sadistic side, which I think everyone has regardless of how they approach that inner part of themselves. Maybe it's just because I do enjoy the killing, who knows. For what's worth, there's context behind the Manhunt games, although the gratuitous violence you employ to reach your destination lacks any humane explanation. |
I really do think there's a conversation about this but for some reason we can't really have it on gaming sites. The media demonise all games by focussing only on shooting games or violent games in general so we always get a scewed view of the points they make, but there ARE legitimate points they make. To exaggerate a point to make one, imagine GTA with photorealisic graphics. Now imagine walking up to a woman pushing a pram, seeing the photorealistic infant swaddled in a blanket, pulling out a shotgun ... You get the picture. There IS a line there and we have to be very careful not to cross it, especially in VR were the main focus is creating the illusion of reality in order to convince the brain what we're experiencing is real. We can't accept that VR gives us real world feelings and ignore the possibility of influencing negative real world feelings too. I think it is time to consider the potential psychological effects of certain gamers.
The PS5 Exists.








