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Areaz32 said:
MortienGerrux said:

You call me biased yet you are the one telling lies.

PSVR requires a 300-350$ console just to see anything on the screen.

The HTC Vive is the most comfortable, because it has the best headtracking, which means less motion sickness.

MobileVR will run on any smartphone you want, you dont' need a 1440p or even 1080P smartphone. It won't drain any battery because it's connected to your PC/laptop via MicroUsb. You can even run it wirelessly via Wi-fi!

Also I don't understand how games like GTA 5, Fallout 4 or Dark Souls 3 isn't considered "actual effects"


CPU: Intel Pentium G3258 3.2GHz Dual-Core Processor  ($65.99 @ SuperBiiz) 

 

Dude just stop yourself. You are moving the goal post from enjoying a VR experience to just being able to see anything on the screen.

Is it really that hard to understand that VR experiences doesn't include video games with a plug-in that can display the game in stereoscopic 3d?

And you moved the goal post from being Samsung gear VR to just being MobileVR which is even worse than PSVR. You are literally trying to shit on PSVR FOR NO REASON.

Lastly that CPU you picked is going to buckle under the pressure of running the complex physics simulations they use for VR + OS + The game engine with AI etc.

It is going to make you throw up big time before you get to do anything else in VR. Not only that the GPU is from a shit brand so the life expentency of your setup is EVEN LOWER. You won't be able to reach 90hz 1080p with that build. Especially not with new games and furthermore in VR.

Just stop yourself. You did everything you could to shit on PSVR. Please just stop.

A R9 380 4GB will be able to run pretty much any VR game lol. The recommended GPU from Oculus is a R9 290 which is about the same power as the newer R9 380.

Also I never knew Skyrim or Fallout 4 had to do "complex physics simulations"