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Nuvendil said:

I would challenge you on that guild part.  I would say I much preferred a lot of the writing and characters in Skyrim's guilds.  They ultimately felt more woven into the world of Tamriel while Oblivion's Fighter's Guild and Mage's Guild felt very generic and fought generic rivals.  The big flaw in Skyrim's guilds was just length for the College of Winterhold and The Companions.  Wasn't an issue in the Thieve's Guild and Dark Brotherhood though.  As for quests, I set them on pretty even levels.  Skyrim had its unexpected adventures and little hidden quests you would find by talking to a random insane person or blundering into a long running conflict between the spirits that haunt some ancient ruin.  I will agree I liked the epicness of the Oblivion closing, it really punctuated the ending of the story (and it's something Skyrim could have done easily enough so it's unfortunate they didn't).  But as with the other quests, I liked how Skyrim's wove itself into the fabric of Tamriel's lore.  Not to say Oblivion's didn't, but Oblivion's just felt more "typical." 

But then that is the charm of Oblivion, it's a grand realization of the classic fantasy RPG adventure.  I enjoyed it immensely for that.  But I feel Skyrim has a lot to recommend it above Oblivion (but then again it is a sequel so that would be the hope at least :P )

 

I guess it's a matter of perspective, because if you prefer the way Skyrim handled its quests and the impact on The Elder Scrolls lore, then I can hardly argue against that. xP I'm not saying Skyrim quests were bad, as Oblivion has its shares of bland, forgettable missions (that dude who wants some scales outside Imperial City, for example, even if the reward is nice), and some missteps along the main plot. But then again, I can't help but feel that Oblivion took care of the sum of its parts much better than Skyrim did. Maybe it was the hard work of updating the Morrowind system into the HD era, whereas Skyrim had little to prove (though it was satisfying, nonetheless).

Or maybe it's the way they took care of it. I prefer New Vegas to Fallout 3 because it's an update of Fallout 3 and almost everything is superior in such update (NV is often referred as 3.5). Yet Fallout 4 was a reinvention of their previous work. Same case with Skyrim. I think I were expecting an update, something like Oblivion 3.5, but the end result (skyrim) has personality of its own, which was probably what I wasn't expecting.