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Wright said:
yo_john117 said:

What made it so good, if I may ask? My honest opinion (although based off of very little playtime) is that it was a worse version of Skyrim.

I remember playing the game, getting out of the jail in the beginning, and roaming around not knowing what to do until a rogue wolf chased me into a pit of sorts whereupon I died. By that time I was so bored/frustrated with it that I never played it again.

 

Quests were much better. They had their amount of twists and things, and you could find them in the most unexpected places. Like having a rest on the harbour inn at the Imperial City (Like I missed that one during two walkthroughs, and the quest itself is interesting and has different outcomes depending on what you do). Faction Guilds were miles better than its Skyrim counterpart. The game has a decent closure, something Skyrim lacked. And the classic epic-fantasy setting was much more to my liking than the nordic winter-ish thing of Skyrim.

And it was a harder, yet more satisfying experience than Skyrim and Morrowind. At least for me.

I would challenge you on that guild part.  I would say I much preferred a lot of the writing and characters in Skyrim's guilds.  They ultimately felt more woven into the world of Tamriel while Oblivion's Fighter's Guild and Mage's Guild felt very generic and fought generic rivals.  The big flaw in Skyrim's guilds was just length for the College of Winterhold and The Companions.  Wasn't an issue in the Thieve's Guild and Dark Brotherhood though.  As for quests, I set them on pretty even levels.  Skyrim had its unexpected adventures and little hidden quests you would find by talking to a random insane person or blundering into a long running conflict between the spirits that haunt some ancient ruin.  I will agree I liked the epicness of the Oblivion closing, it really punctuated the ending of the story (and it's something Skyrim could have done easily enough so it's unfortunate they didn't).  But as with the other quests, I liked how Skyrim's wove itself into the fabric of Tamriel's lore.  Not to say Oblivion's didn't, but Oblivion's just felt more "typical." 

But then that is the charm of Oblivion, it's a grand realization of the classic fantasy RPG adventure.  I enjoyed it immensely for that.  But I feel Skyrim has a lot to recommend it above Oblivion (but then again it is a sequel so that would be the hope at least :P )