KiigelHeart said:
Well surely we aren't hoping or asking for every game which uses this approach to be criticized and beaten to the ground for it? I like that shit myself and I hope there will be more games with lots of cinematic cutscenes in the future. They're not for everyone but there's plenty of other games to play too.
I'm confident too, I like the looks of that fast-paced and arcade-like movement and flow of the game. I heard that guns in the game have lots of recoil, so maybe that's why some found it "floaty" idk. It doesn't look like that though. I'm not worried about physics really, but I hope they'll fix that shooting through walls thing. |
The bold was in the first part of my comment. I have no issue with really cinematic games at all, but I think some of the people that are comparing there use in QB to those in The Order are expecting hypocricy to be rampant when QB launces and all of the sudden long cinematic scenes are fine for people who didn't like them before.
But, that's a small matter. As I said, I have little doubt that the game will be good, but this hour of gameplay and the immpressions of the person who played it have lowered my expectations a little bit.
Bet with Adamblaziken:
I bet that on launch the Nintendo Switch will have no built in in-game voice chat. He bets that it will. The winner gets six months of avatar control over the other user.







