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I don't want typical RPG sidequests like "search for item A, B, C and come back" or "go to place X, defeat the monster there and you'll get a reward from me or "bring this letter to person A who gives you an item which you bring to person B who in turn gives you another item and you have to bring everything to person C who has another item and together with the items you brought, he forges a powerful weapon whit whom you can defeat a certain strong enemy." That's not how I want the overworld filled.

I don't want classical sidequests at all, it should just be one big adventure and the "sidequests" should be part of the main story and they should not be optional.