Volterra_90 said:
Yep, I agree. I like entering a room and solving a puzzle, running through the dungeon killing enemies is not rewarding for me. I just feel they need to change puzzle-solving, because when you're playing Zelda, if you have experience with the franchise, you really know how puzzles work on the next games. They kind of did something like that in Spirit Tracks, which feel pretty different regarding puzzles. |
Also SS had neat new puzzles. I believe the easier ones for experienced gamers where on TP.
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