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Slimebeast said:
exdeath said:

They never owned anything.  360 was successful because PS3 was executed horribly, over promised, under delivered, was too complicated to program, and cost too much.  I'm still remembering the promise of 4 x 1080p HDMI outputs from the PS3 lmao.   

Sony did absolutely everything wrong and MS really didn't have to do anything but simply be there, like a rebound after a breakup.
  And it came at a time when console hardware was finally in the realm of PC power at launch and console FPS was then a brand new phenomenon to console gamers and everybody (well, just the console kids that never had a PC) wanted PC style western shooters.  MS was just at the right place at the right time with 360.  Not so much anymore.  

These once in a lifetime favorable conditions aren't ever going to repeat again, and MS has proven incapable of diversifying away from their Halo/Gears/Forza/NFL target audience in order to adapt to non-favorable conditions. 

And this doesn’t even scratch on the DRM launch fiasco, ad burdened interfaces, and what was essentially pushing complete home integration to monetize your life (Kinect to count heads to charge for pay per view patent anyone?)  MS deviated away from the video game console market a long time ago.

This generation may also have big money "AAA" shooter fatigue setting in FINALLY.  Gears and Halo aren't fresh and exiting anymore.  They can't just throw Halo 6, Forza 7, and Gears 4 around and expect it to stick anymore.  Their one trick pony now a tired dead horse, and their platform objectively weaker this time around, they are just going to have to deal with it.

That said I'm not sure what's wrong with XBox One sales.  They could sell 900 million Xbox Ones and it would be labeled a failure if another platform sold 1 billion.  It's Call of Duty syndrome all over again, where anything else that doesn't sell a bajillion copies day one is a catastrophic failure, doesn't matter that some of the most beloved and successful games of all time sold less than 1 million units lifetime.  It's the same thing as businesses always expecting record breaking profits.  You can't break records every single year nonstop. Eventually the bubble pops.  Just because you didn't beat last year doesn’t mean you're a failure.

You can always find some other product that outsold yours.  Doesn't mean you aren't successful.

Yep. MS is pretty incompetent with gaming. A company with suit & ties and computer nerds that are completely out of touch with gamers. A corporate mindset that treats consumers as imbecils.

All those mistakes back in 2013 - TV, Kinect, mandatory online, no used games. How can you be so damn stupid? So out of touch. It's a miracle they sold almost 20 million units already.

And now they're hitting their hardcore fans in the back by giving out all their exclusives to PC, becoming even more laughing stock in front of the competition.

This company just cannot be trusted. It would be best if they left gaming entirely.

Fact is Microsoft doesn't have the staying power in the HW market. Zune anyone? Compare that to Sony and their investment in PSVita? Even though it hasn't been doing brilliantly they are still there, releasing games for it and occassionaly updating it. It is about having a vision and sticking with it, assuming your company doesn't sink.

The same could have happened with the PS3. It started off horrendeously. With the same arrogance Microsoft showed at its launch. But Sony self corrected, believed in their 1st Party devs and by the end of the last gen had beaten Xbox 360 global sales. Think about that, with a 1.5 year head start, Sony still manged to pull it off. Then with the PS4, they are still doing the right things. No talk of making console exclusives multi-platform. They are run, by what I've always said, people who are passionate about gamers and gaming. Not business suits. Their choice of greenlighting certain titles shows that. Titles which Micrsoft would *never* greenlight, because it doesn't make money sense, but it makes games, gamer and gameplay sense. Demon's Souls is a classic example. No way on earth would Micrsoft have green lit that. Sony brought it to the masses and we now have Dark Souls and Bloodborne because of it and the gaming community is richer for those games seeing the light of day.

We can only hope that Phil Spencer and crew see the error of their ways.