| SvennoJ said: You must be so disappointed they put an elevator in Mont Blanc :) (Well actually the mountain next to it) |
What I'm describing isn't mastery. It's competence. Someone who beats Zelda 1 after 100 deaths isn't hasn't mastered Zelda 1. They are compitent. Someone who speed runs the game without dying is mastery. Not being able to beat Zelda 1 comes from a lack of compitence at the game. If you're not compitent at a game, you don't understand it, meaning you can't appeciate it. You don't get to finish a game you are incompitent at.
Its not poor design. If you want to experience a story with no roadblocks, read a book.







