COX said:
Well the orginal kinect was a success (especially first year) the problem was the lack of games. |
And the reason was a developer could make a game for 40 million 360s or make a game for a few million Kinect owners. One of the issues I think that will affect VR on consoles especially this gen. I can't remember which big publisher said it ( EA or Ubisoft I think ) but they said they weren't allocating any development to VR anytime soon. They wanted to see how things went. You have to also remember you could get Kinect for £129.99 at launch. Not £349.99.







