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Chazore said:
the-pi-guy said:

My view is:

PCVR will do well at minimum. Even if it only sells 1 million total, there will be people modding games to support the hardware.  At 1 million, there will be lots of people.  And Oculus/Facebook absolutely will do a lot to ensure it'll be a big success.  You don't buy a company for $2 billion, to not be prepared to take it a ways. 

PSVR could do better, or it could a lot worse.  It is completely dependent on developer support and how much faith Sony has in it, and how customers pick it up.  If it gets good developer support, and customers pick it up quite a bit, it would very likely do better than PCVR. 

If Naughty Dog and other big studios were to start making PSVR games, I think it would do incredibly well. 

So that kinda proves that PCVR is basically dead as a dodo because numbers>everything. 

Initially PCVR will be niche (to be honest, I think it'll all be niche initially), due to the costs associated with it.  However, if the cheaper solutions take off, giving HTC and Facebook time to drop the costs on their hardware (as prices also drop on PC hardware), I don't see why they cannot achieve success.  It just won't happen immediately.  I think Yoshida's right though, it's good to have all these VR options coming out around the same time.  The more people w/ the devices, the more advertising for the product will occur (simply by being in someone's house, they'll show their friends/family and so on).

As this article states, and as many have said, part of the challenge of VR is showing the consumer why it's needed.   And trying to convey that experience via words isn't easy.  Way better to get them out on the market, and let word of mouth/in-home use do your advertising.