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For me it's hard to come by items in the form of ammo or perishable powerful items. While it is fun when you find them I tend to never use them. I always save them for later which negates the fun of finding them. I ended The last of us maxed out in items, ended Fallout 4 with a ridiculous amount of powerful yet never used weapons and ammo. Which is also the result of another conflicting design choice. Weight limits. It adds a bit of choice of what you can carry at any time, but it also limits experimentation and fun. Just let me take all the weapons with me.

These things can be done right. For example hard to find items that unlock abilities like the spells and potions in The Witcher 3. Once you have it, use it as many times as you want. Only use weight limits for equipped armor and weapons as in the souls series, no limit on inventory.