Lauster said:
Don't spread lies :P Or what are your sources please ? Because what I have is
https://support.oculus.com/hc/en-us/articles/215760247-Recommended-System-Specifications- |
Those are recommended.
Recommended is usually high-end and usually is more than you need in many cases.
The other is minimum, any in between minimum and recommended will usually work fine.
binary solo said:
You are completely full of shit and you should maybe be reported for calling me a liar. Here's what Oculus says about using Rift on a PC with lower specs than the recommended My video card falls just short of the recommended. Will I be fine?Unfortunately, if your GPU is weaker than the GTX 970 or R9 290, then you will need to upgrade it to properly meet the recommended specs You can do so for ~$350 (NVIDIA | AMD) / ~£270 (NVIDIA | AMD) / ~€370 (NVIDIA | AMD) on Amazon. NOTE: The GTX 780 Ti should meet the recommended spec, however any AMD cards predating the R9 290 do not.
And here's what they say about the absolute minimum specs you've referenced: Can I use a weaker PC for basic content?With weaker hardware, it may be possible to run very graphically simplistic content like virtual desktop, virtual cinema (for watching movies), and 360 videos, however you will be totally on your own without support if you choose to do this, and it is unlikely that there will be many (or any) games that support lower specs. If you do wish to take this non-recommended path, your PC must at least meet the absolute minimum requirements:
It's impossible to get an equivalent experience to PSVR with the specs you've suggested. If you go with that bare minimum you won't be able to use Rift for the main purpose for which it was created. Ergo you need a PC with specs considerably higher than PS4. |
You just proved my point. Thank you, you don't need a Geforce 970. So report away.
Games on PC aren't tied to any particular hardware, you just reduce/increase visuals and gain/loose framerates. Oculus and it's ilk take advantage of that.
It's the same where PC games typically say 'Mobile chipsets are not supported'. - The game will function fine as mobile is usually just a slower version of the desktop GPU's, it just covers bases to remove any responsibility from devs/publishers.

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