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Wyrdness said:
archer9234 said:

It's not optional, when the person just picked it. Once you CHOOSE Invincible mode. You are now in abridge mode. It's like a book. Some people just read the end. Because they just want to know the ending that bad. When Harry Potter Book 7 came out. Most of the people just read the end. To find out Snape died. Before they read any other page. This is basically that. Wouldn't it be better, if a person got stuck in the level. To just press start and hit skip. There's no point in even playing the game. With 0 challange. Because, the person may learn "the patterns" in this mode. But damage and when to dodge will not be taught. You are invincible. You won't know what ship is stronger. Or know if you dodged correctly.

And you're admitting it's a cheat mode. Were we had to use other means to do it. A device which you spent extra money on. This also use to be earned in games. So it was fine. Or you had to find the name cheat in a mag. More money. These things deterred/challenged you. The game is just giving it away. It be like allowing a FPS game to disable your health. Or your ammo. And leave it on unlimited. It's gonna tempt too many people to just do that. Then the game becomes pointless.

 

Dude are you half asleep or something? You understand a person has to choose to play the mode but say it's not optional.

I should of been more clear. I was typing this at 5am. There is no option to have it easier. But not have it in god mode. That's the problem. This isn't training mode. This isn't trial mode. This is the full game, 0 damage. You're gonna tell me if I enable cheats, in any other game. And gave it to someone, for the first time. That would be totally fine that they can't die. Because they're just praticing. Praticing all the way through the game.

Let's add in invicible mode to Pikmin 3. Let's add this to Bayonetta. How about Smash? It's training right. Intill they say every unlock or saving is disabled, in this mode. This is just legal god mode. Everyone is saying this mode is great for kids. Most aren't gonna go play the game with damage. Once they use this. And then they'll bitch the game is over in 1 hour. And are bored. Wasting that $60. I remember myself as a kid. You think I would of gone back and played OOT's water temple, normally. If I had the option to disable the need for iron boots, and blue tunic, no way. The puzzle aspect of the temple is what makes it hard. Not the enenmies. So having a difficulty setting there is not an option. But if OOT had invincible mode. That be disabling all the limitations to the iron boots and tunics.

Volterra_90 said:
archer9234 said

So we went from "Wii's motion controls will make it easier for casuals, to play games." To now: "People need to be taught motion controls. They're hard to understand."

Wii motion controls are nothing like Star Fox: Zero controls. You have to learn how to move your ship and aim with the gyroscope controls at the same time. The Nunchuck is your movement controls. The remote was the aimer. The Nunchuck was the controller. The gamepad just has them locked together. I don't see the real difference.

Also, for the all-range mode you have to learn how to use the cockpit view in the gamepad. Tell me about one single game which use this double-screen controls. This is way more complex than just hit a ball in Wii Tennis. Splatoon does this. You aim with the pad. You really don't need to look at your tv, in all range mode. Tee gamepad shows you the important camera view. This isn't special.