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Wright said:
Player2 said:

That won't work, you have to give the player the false impression that they're accomplishing something even if they play like garbage, that's why games are plagued with things like auto-aim, jump assist, regen health or have checkpoints every five minutes.

On the other hand playing in "beginner" mode requires oneself to accept that you aren't any good, hence the backlash.

 

Wouldn't it be better if instead of invincibility, the easiest mode granted you all that? Or something like Resident Evil 4, where certain gameplay sections were blocked until you played on a higher difficulty?

Invincibility was a cheat (or an unlockable extra) back in the day. It was also one of the reasons why the Prince of Persia reboot was so terrible.

With assists you're never sure that whatever you "accomplished" was because of you. Invincibility guarantees that everybody can finish the game, it's pretty obvious that in harder difficulties getting hit shouldn't happen, and everything else is unadulterated so whatever you learn will be useful in harder difficulties.

Regarding RE 4, I know some people who couldn't beat it on normal...