| KungKras said: That's what excellent first party studios will give you. It's baffling that Nitendo isn't expanding their first party capacity. As long as the games are profitable, it's free install base growth for their platform. |
The problem is that the first party studios are more forced than ever to go back and forth between developing for the 3DS and Wii U, which are not as easy of consoles to develop for compared to the ones they've created in the past. Nintendo is also trying to hire as well. From what I've heard, they're one of the few in the industry that are hiring instead of laying off workers. I've seen Bill Trinen on Twitter promote Nintendo Jobs Twitter page. Of course, just hiring people is not a simple process. And from what we know and have gathered throughout the course of this gen, most, if not all, of the studios affliated to or are from Nintendo are already working on titles.
I mean, Intelligent Systems has worked on Fire Emblem Awakening, Paper Mario Sticker Star, Codename Steam, Fire Emblem Fates, and are developing Paper Mario Color Splash within a span of 3-4 years. Not to mention they collaborated with Atlus to create #FE and are even helping out in a few other Nintendo projects. That's a lot to cover in such a short amount of time (yes, 3-4 years is considerably short, even in gaming standards).







