By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Dr.Henry_Killinger said:
vivster said:

Did you throw the same fit in the 90s for every game that had cheats?

Good point. I would argue that even though they are included in the game, they aren't really encouraged (easily avaliable) as this is. Furthermore, as I've said before my argument/opinion is on the matter of principle and the very nature of cheats (being cheating ofc) where as this is presented as a difficulty mode  ergo a valid option/play choice. They could at least have a penalty or something even a superficial penalty, and if that is the case then I'll consider changing my opinion.

Functionally, its barely different from an invicibility cheat code, but semantically it makes a difference. And yes I am arguing semantics here, but like I said before its basically solved on whether or not the option itself is fine. That's not an interesting discussion and I don't see the merit in everyone and their grandmother coming in here and saying "It's an option so its ok." or "Don't like it, don't use it" stuck on repeat. Such a lazy argument.

When I was a kid, I liked videogames, but I didn't like dying.  So I had a game genie.  It allowed me to play the cool games I wanted like the ones with ninjas and turtles and batmen and megamen, instead of having to pick up a shitty kids game.  And I had a lot of fun.  Cause I got to be a fucking ninja and cut things. 

This did not prevent me from becoming a skilled gamer.  In fact, I don't know if I'd be as into games if I didn't have the game genie to act as training wheels.