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Wright said:
Volterra_90 said:

I think even Souls games must have an easy option. I mean, I get that it's suposed to be a game aimed for hardcore player, but would it really hurt giving an easy option for people who's incapable of beating it?

 

Because the philosophy behind the Souls games is making the player persevere admist adversity. Remove the adversity, and the Souls lose their soul.

The question is that adversity is subjective. What's easy/normal for you could be impossible for anybody else. I know that some friends of mine are incapable of beating Dark Souls, or it's really frustrating for them. The same goes for soooo many people. An easy mode could be as challenging for those people than a normal mode could be for us.