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That there's extra modes of difficulty is good, a beginner mode is good. I don't care about this inclusion.

I do question what benefit to the gameplay this type of 'invincibility-mode' has though. As people said, you could likely just leave the controller on the floor and win the game. You say it's for small children so they can learn the gameplay concepts. But will they? We used to learn how to play video-games through trail and error, but how does one learn to get confortable with games if they're not learning from their mistakes?