KylieDog said: Not a fan of the new Platinum leaderboard. Like the points being rewarded based on how hard a Platinum is, not the popularity of the game. Games with hard platinums but don't sell much and have dedicated fanbases suffer badly, like DMC1 plat is only Very Rare, DMC3 is just Rare. Those are hard platinums. Meanwhile easy slog fests like GTAV are Ultra Rare because it just sells so much that those who bother to do it all are a small number. Or games that are easy and fast to Plat like MGS3 have the same Rare rating, due to it being a popular game and increasing the rarity. |
I'm sorry that you don't like the new system, however this means much less work for Arc, as the app does everything automatically.
I'm sure there are also pros and cons. Arc went to playstationtrophies.org to get the difficulty after the first user in our league got the plat. Then never checked back again to update the difficulty, which may vary significantly, especially compared to very early after launch, as the quickest hunters usually vote very low.
On the other hand, rarities will be updated monthly.
I'm sure there are also other explanations for you examples other than popularity. GTA V plat might not be too challenging, but it requires a lot of time investment and has annoying af collection and online trophies. I'm a hunter myself and didn't even think about platting that.
MGS3 has also the shitty shoot the frogs trophy, another potential deal breaker.
And yeah, games on PS+ tend to get rarer trophies, on the opposite of remasters usually get more common because the buyers are mostly dedicated fans of the franchise.