DakonBlackblade said:
I read it perfectly well, consoles are specialized architectures, they can do more than an equivalent PCs, only reason you can't brute force then is because their resource is limited (wich is also true on PC, but you can simply choose to develop your game with super high specs as standard and screw anyone on the lower end of the spectrum out of it). Being easy or hard to actualy manage to harness the extra efficiency you can get with a closed specialized architecture has nothing to do with it, consoles allow for more tricks than an equivalent PC because its built to optmize te specs it has, a PC with PS4 specs (wich are low specs) cannot do UC4, its that simple. |
Please, give us examples of the tricks you're talking about. =)







