CGI-Quality said:
In this case, Naughty Dog said the cutscene models were the same as the in-game models (and I belive that, not because it's Naughty Dog, because they create their characters in some of the same programs that I create mine). You can have the same model, but push higher quality assets in a cutscene, such as AO, DoF, and multiple forms of AA. Doesn't mean that said model isn't the same one in both instances. |
I don't see much difference between the gameplay model of Drake and the cut-scenes one. And thanks for pointing out the obvious about the effects that fo on top of the actual models. Some people need to be spoon fed every bits of details to get the bigger picture.







