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KLAMarine said:
Farsala said:

Its hard to pinpoint the reason for success on the N64. When the PS1 got $100 then $50 pricecut its hardly helped sales, then all of a sudden FF7 is released and its sales skyrocket to never before seen sales. The success of FFVII of course lead to FFVIII and FFIX success. Meanwhile Super mario 64 sadly did not get a sequel.

Gran Turismo sold more than FF7 so by the same reasoning one could argue GT had a greater impact on PlayStation's sales. The PlayStation's success can be attributed to many releases the likes of FF7 and Gran Turismo.

Whatever the case, when I compared SM64 to FF7, I wasn't looking at sales despite the fact that the sales numbers and attach rate were in SM64's favor. As stated in one of my previous posts, I took a good look at the industry as a whole and at that point in time, the major innovation in that generation was the transition from 2d to 3d. This tipped the scales for SM64 for me seeing as how FF7, being a turn-based game, doesn't exactly take full advantage of the new dimension.

Also, there's just something symbolic about a franchise once so married to 2d so ably transitioning to 3d and taking full advantage of it.

Did you look at the graphs I quoted? FFVII caused that spike not Gran Turismo. Gran Turismo certainly helped, but FFVII started the spike and put PS1 on the map. After Gran  Turismo released, PS1 sales declined but it certainly helped keep PS1 sales afloat.

I certainly do not like FFVII as much as SM64 or many other games released that gen. But FFVII certiainly had the most impact.